data actions.xml wpisujemy cos takiego <action itemid="2972" script="talons.lua" />
w data/actions/scripts tworzycie talons.lua a tam wpisujecie
function onUse(cid, item, frompos, item2, topos) if doRemoveItem(item.uid,1) then doPlayerSendTextMessage(cid,22,"You have changed 1 talon to 100 crystal coins") doPlayerAddItem(cid,2981,100) end end
teraz idziemy do actions/crystal.lua jest tam takie coś
function onUse(cid, item, frompos, item2, topos) if doRemoveItem(item.uid,1) then doPlayerSendTextMessage(cid,22,"You have changed 1 crystal coin to 100 platinum coins") doPlayerAddItem(cid,2973,100) end end
-------------------------------------- a ma to wyglądać tak po dodaniu skryptu
function onUse(cid, item, frompos, item2, topos) if doRemoveItem(item.uid,1) then doPlayerSendTextMessage(cid,22,"You have changed 1 crystal coin to 100 platinum coins") doPlayerAddItem(cid,2973,100) end end function onUse(cid, item, frompos, item2, topos) if item.itemid == 2981 and item.type == 100 then doRemoveItem(item.uid,item.type) doPlayerAddItem(cid,2972,1) doPlayerSendTextMessage(cid,22,"You have changed 100 crystal to 1 talon") elseif item.itemid == 2981 and item.type < 100 then doRemoveItem(item.uid,1) doPlayerAddItem(cid,2973,100) doPlayerSendTextMessage(cid,22,"You have changed 1 crystal to 100 platinum coins") end end
|